Investigating 3D Interaction for Real-World Mixed Reality
Practicum
About This Topic
This master thesis focus on investigating 3D interaction within mixed reality. The research focus on developing fundamental 3D interaction techniques (such as selection, manipulation, system control) to test them with various state of the art 3D controllers. As core platform, we work with the emerging augmented reality platform by DAQRI, comprising optical see through glasses and the Omni, a 3D controller. Omni's capabilities will be evaluated with the the latest VR gear, such as the controllers by HTC Vive and Oculus.
This thesis is closely coupled with a research cooperation between TU Wien and DAQRI, thus findings are both relevant for research and industry.
We are looking for a highly motivated student with a solid background in programming and computer graphics, and a genuine interest in investigating new concepts for 3D user interaction in mixed reality. We offer you the chance to work with the latest or even not released mixed reality gear, and to contribute to an exciting research project.
SDKs/Platforms: Unity3D, DAQRI Glasses Programming: C# Hardware: DAQRI Glasses and Omni, HTC Vive, Oculus
Note: this topic can also be started as a practicum and extended to be completed as master thesis.